Roleplaying Game Resource Pages
| Most of my Gaming related
material can be found on my other website, the ICE
RPG WebRing, .
This page contains items that are not related
to anything
produced by Iron Crown Enterprises or that are incomplete or
not started yet. |
Saltmarsh
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I've decided to attempt
to adapt the old AD&D modules "The Sinister Secret of Saltmarsh", "Danger
at Dunwater"
and " The Final Enemy" to the HARP Roleplaying game. It's
really just an excuse to have something to work on while trying to
learn Adobe
Pagemaker and Campaign Cartographer Pro.
I picked these modules for a few reasons. The first is that they are modules
I own but have never run, and they seem like fun. Second, Anthony
Maletta had already done an initial adaption of "The Sinister
Secret of Saltmarsh" for the first version of HARP, which gives
me an example to compare to. Also, I was able to locate RTF files
on
the Web (http://66.34.111.89/Eric/3econversionsdocs.htm)
where someone had adapted the modules to 3rd edition D&D, which
gave me an easy way to get the text. Third, I am working on an original
adventure
that
could easily
take
place
in
Saltmarsh,
so
any
extra work
that I do in the way of maps and NPC's can be used for both projects.
Currently I am working my way through the text I have, comparing it
to the original module to make sure that there aren't any errors in
the text and starting to replace the AD&D stats and references
with HARP References. I just about finished the first half, graphics
have been added in and most of the formating is done. There are a few
places where things are a little inconsistent, but I will eventually
get them fixed up. Now I'm working on the second half of the first
module.
Saltmarsh (Anthony Maletta)
|
Anthony Maletta's initial adaption of "The Sinister
Secret of Saltmarsh" found in the Vault on the ICE's HARP
Website, http://www.harphq.com/vault.htm
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Saltmarsh.pdf
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A pdf file of what has been adapted so far, subject to constant
change. Contains pages 1 to 17. This is the complete first half
of the module, which can be run as an adventure on it's own.
The pdf doesn't contain the maps yet, you would need the maps
below. All the graphics have been added in.
Last updated 15May2005
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aquatic.pdf
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A HARP adaption of the Aquatic Culture presented in the RMFRP
supplement Races & Cultures, I will be using this for
several of the NPC's in the module.
Last updated 25May2005
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Saltmarsh2.pdf
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A pdf file of the second part of U1, pages 19 - 35. Currently
working on converting the Stats and monsters to HARP.
Last updated
29May2005
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hhouse1.GIF
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A map of the first floor and ground floor of the House in
gif format.
Last updated 07May2005
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hhouse2.GIF
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A map of the cellar and caverns of the House in
gif format.
Last updated 07May2005
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sghost1.GIF
sghost2.GIF
handout.GIF
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Additional maps of the Sea Ghost and the handout from the module
Last updated 26May2005
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U1-1-HauntedHouse.FCW
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A map of the first floor and ground floor of the House in
CC2 Format (by Ron Lattimer).
If you don't have CC2, you can download a free viewer and printer
at http://www.profantasy.com/library/dpv.asp
Last updated 25May2005
|
U1-2-HauntedHouseCellars.FCW
|
A map of the cellar and caverns of the House in CC2 Format
(by Ron Lattimer).
If you don't have CC2, you can download a free viewer and printer
at http://www.profantasy.com/library/dpv.asp
Last updated 25May2005
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SeaGhost1.FCW
SeaGhost2.FCW
SeaGhost3.FCW
SeaGhost4.FCW
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Additional maps of the Sea Ghost in CC2 Format (by Ron Lattimer)
Last updated 26May2005
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Saltmarsh.pmd
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A copy of the actual Pagemaker file that I am working with.
Mainly serves as a backup copy for myself in case I do something
horrible to my original!
Last updated 29May2005
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NedShakeshaft3.xls
|
An Excel Character Sheet for Ned Shakeshaft, a third level
thief. NPC from the adventure
Last updated 30April2005
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Sanbalet4.xls
|
An Excel Character Sheet for Sanbalet, a fourth level
mage. NPC from the adventure
Last updated 07May2005
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Oceanus5.xls
|
An Excel Character Sheet for Oceanus, an Aquatic Elf, fifth
level rogue. NPC from the adventure.
Last updated 28May2005
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Punketah3.xls
|
An Excel Character Sheet for Punketah, a human 3rd
level mage. NPC from the adventure.
Last updated 29May2005
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Sanbalet4thief.xls
|
An alternate Excel Character Sheet for Sanbalet, as a
third level mage and first level thief. NPC from the adventure
Last updated 07May2005
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To Do List
|
Various projects that I am currently
working on, all in various stages of completion, and a list of projects
that I am considering working on. Some of them are far enough along that
they might be useful, others a just listed so that you can request that
I work on them. The projects are listed basically in priority order,
the one I'm working on the most at the top I can be emailed at brent@ob1knorrb.com
Brett's Page
|
Reformat the Rolemaster Rulings pages and include
new Rulings from the mailing list and forums. (Brett Nash has taken
over this, Thanks Brett!)
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TimeLine.htm
TimeLine.doc |
Create consolidated timeline for old Spacemaster/Silent Death
Universe. Main timelines from Spacemaster and Silent Death have
been done, but none of the supplements yet. 01Jan2005 |
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UnderWater Law - Collect the various items relating to Underwater
Combat and create a single article out of them. I've sort of started
on
this
with parts of the Selkie's adventure that can be found on the main
site, but I'd like to do more. Hopefully something that can be
used in HARP and Rolemaster.
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Mutation Law - I've been working on and off on an adaption
of Metamorphosis Alpha to Omega for HARP. I've scanned in the
Metamorphosis
Alpha to Omega book and a few chunks of Gamma World fourth edition
for comparison. I've been looking at Character Creation and the
Mutations, but haven't really done alot with them yet. I may
wait until the Sci Fi HARP comes out, haven't really decided
yet. 01Jan2005
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RM2 Rolemaster
Companion RMSS.doc
RM2 Rolemaster
Companion RMSS.pdf
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Article that examines the RM2 Companions and notes which material
would still be usable in Rolemaster Standard System and Rolemaster
Fantasy RolePlaying. I've pretty much abandoned this project for
now but may come back to it.
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