Star Trek Adventures – Sensors and Tricorders

This is a set of tables that I initially derived from the old “Tricorder/Starship Sensors Interactive Display” from FASA, then adjusted to incorporate some elements from West End Games Star Wars and D6 Space RPGs, and now have adapted again to work with Modiphius’s Star Trek Adventures game. This is still a work in progress, but I thought it might be useful enough that I would share it now.

The first Table is the base Difficulty for different types of information being gathered by Sensors. This can be modified by the type or mode of scan being done, described in later tables. For the higher difficulties which refer to the Tricorder table, the assumption is that the Ships Sensors are being used to try and obtain information from planetary orbit, or near a ship or station which would normally be gathered by a Tricorder on-site.

DifficultySensors Information Obtained
0Navigational information
Detection of large, celestial objects.
Type of star.
Bearing and distance to detected object.
Approximate mass and speed of detected
object
1General information only.
Detection of small celestial object or large artificial object.
Bearing and distance to detected object.
General classification of natural objects, including planet type.
General classification of large, artificial objects, including starship class.
Approximate mass and speed of object.
2Rough, low-level detail.
Movement of object.
Identification of starship government, if known.
Identification of starship type, if known.
General battle readiness of starship.
Identification of small, artificial objects, if known.
3General detail.
Specific battle information about starship.
Changes in object’s movement.
4Tricorder Difficulty 0
5,6,7Tricorder Difficulty 1,2,3

Table two is the base Difficulty for different types of information being gathered by Tricorders. This can be modified by the type or mode of scan being done, described in later tables.

DifficultyTricorder Information Obtained
0General information.
Presence of an energy source, substance, or life form.
Distance and range to detected object.
General size of detected object.
General type of energy source or life form.
General composition of substance.
Presence or absence of selected energy sources, substances, or life forms, the data for which is pre-programmed into the tricorder.
1Rough, low-level detail.
Movement direction of detected object.
Strength of energy sources or concentration of substances.
Temperature relative to surroundings.
Relative density or weight.
Whether detected life forms are alive or dead.
Identification of known sentient life form, if tricorder has pre-programmed data.
2General detail.
Alteration in behavior, in acceleration, number, size, and so on.
Emissions from detected object.
Identification of several specific types of organic or mineral substances.
Whether detected life forms are sentient or not.
3Specific, high-level detail.
Type of pattern in detected object’s behavior.
Stability of detected object.
Effect of specific substance on life form, if tricorder has pre-programmed data.
Relative age of detected object or stage of life for life forms.
Pinpointing the exact location of the source of energy when near an unknown mechanism.

The difficulty of a scan with Sensors and Tricorders can be affected by the type or mode of scan being done.

ModifierModeDescription
+2PassiveReceiving information in vicinity without actively sending out pulses.
+1ScanSending out pulses in all directions at once.
0SearchSending out strong pulses in one direction (30 degrees).
-1FocusFocused pulses in a small portion of a specific area.

Star System Sensor Modifiers

Modifier Description
+1 to +5Target is near Astrographical interference.
+1 to +5Per additional Zone away

Planetary Orbit Sensor Modifiers

Modifier Description
-2An area one square kilometer or less.
-1An area 100 square kilometers or less.
0An area 1,000 square kilometers or less.
+1An area one million square kilometers or less. An average size nation.
+2An area 100 million square kilometers or less. A small continent.
+3One hemisphere.

Ship Sensor Modifiers

Modifier Description
+1 or moreTarget is using a sensor mask.
+1 to idTarget is using a sensor decoy (sensors detect both ship and decoy as “real” unless difficulty is beat).
+1Target ship’s sensors are in passive mode.
+2 or moreTarget ship is running silent.
+2 to idTarget is jamming sensor readings.
+2 or moreShip is hiding behind planet or other massive body.
+3Ship has other objects, such as asteroids, to hide among

Ground Tricorder and Sensor Modifiers

Modifier Description
+1 or moreTarget is near a strong energy source or magnetic field
+1 or moreThick walls or natural barriers are between scanner and target.
+2 or moreTarget is in a sensor shielded area.
+2 or moreSensor readings are being actively jammed

MEDICAL TRICORDER
The medical tricorder will give more detailed information on substances and life forms than the sciences tricorder, but it does not possess the sciences tricorder’s range or versatility.

Substances
The presence of a substance and its general direction and distances can be determined within the tricorder’s range.
A narrow scan near the substance not only will determine the chemical composition of a sample, but also will give data on that substance’s effects on various life forms.

Life Forms
Within a far shorter range, a life forms scan can identify any known life form and give considerable biological data about even an unknown form. A narrow scan near the life form reveals complete diagnostic medical data. In addition, it can detect foreign materials in the bloodstream, of aid in diagnosing cases of poisoning or drugging.